android中毛玻璃效果主要有两种实现方式。
1.使用java算法fastblur实现
方法1 先将图片缩小,然后放大图片,再设置为控件背景以达到更模糊的效果,同时也提升模糊算法的处理效率。
2.使用android自带类renderscript 实现
方法2 模糊半径只能设置1-25。
对比下来同样的模糊半径 ,方法1 的模糊效果更好,且方法1 的模糊半径可以设置范围更大。示例代码如下:
1.activity中调用
private void testimageblur() { log.i(tag, "testimageblur() 11"); bitmap bitmaporigin1 = gettestimage(); //1.显示原图 mimageorigin.setimagebitmap(bitmaporigin1); log.i(tag, "testimageblur() 22 bitmaporigin1.isrecycled:" + bitmaporigin1.isrecycled()); final float radius = 20; bitmap bitmaporigin2 = gettestimage(); bitmap bitmapfastblur = bitmaputil.blurfastblur(this, bitmaporigin2, 20); //2.显示使用fastblur处理后 高斯模糊图片 mimagefastblurresult.setimagebitmap(bitmapfastblur); bitmap bitmaporigin3 = gettestimage(); bitmap bitmaprenderscriptblur = bitmaputil.blurrenderscript(this, bitmaporigin3, 25); //3.显示 renderscript 处理后的高斯模糊图片 mimagerenderscriptresult.setimagebitmap(bitmaprenderscriptblur); log.i(tag, "testimageblur() 33 bitmaporigin3.isrecycled:" + bitmaporigin3.isrecycled() + " bitmaporigin1.isrecycled():" + bitmaporigin1.isrecycled()); }
2.bitmaputil.java 类
public class bitmaputil { private static final string tag = "bitmaputil"; public static bitmapdrawable getconfirmdialogbg(context context) { return getscreenblurbg(context, 30.0f, 1676, 160, 834, 1094); } /** * 使用 获取全屏高斯模糊的图片 bitmapdrawable * * @param activity * @return */ public static bitmapdrawable getscreenblurbg(activity activity) { weakreference<bitmap> screenbitmap = new weakreference(fastblurutil.takescreenshot(activity)); log.i(tag, "getscreenblurbg 00 screenbitmap:" + screenbitmap); if (null == screenbitmap) { return null; } log.i(tag, "getscreenblurbg 11 screenbitmap:" + screenbitmap); long startms = system.currenttimemillis(); float radius = 10.0f; bitmap bitmapsmall = small(screenbitmap.get()); bitmap bitmapblur = fastblurutil.fastblur(bitmapsmall, radius); weakreference<bitmap> overlay = new weakreference(fastblurutil.getdimbitmap(bitmapblur, 0.2f)); log.i(tag, "getscreenblurbg 22 =====blur time:" + (system.currenttimemillis() - startms)); try { if (screenbitmap.get() != null && !screenbitmap.get().isrecycled()) { screenbitmap.get().recycle(); } if (null != bitmapsmall && !bitmapsmall.isrecycled()) { bitmapsmall.recycle(); } if (null != bitmapblur && !bitmapblur.isrecycled()) { bitmapblur.recycle(); } } catch (exception e) { e.printstacktrace(); } bitmapdrawable rst = new bitmapdrawable(activity.getresources(), overlay.get()); return rst; } /** * 获取屏幕指定区域高斯模糊的图片 bitmapdrawable * * @param context * @param blurradius 模糊半径 * @param xoffset 指定区域的左上角顶点x坐标偏移 * @param yoffset 指定区域的左上角顶点y坐标偏移 * @param width 指定区域的宽度 * @param height 指定区域的高度 * @return */ public static bitmapdrawable getscreenblurbg(context context, float blurradius, int xoffset, int yoffset, int width, int height) { bitmap screenbitmap = fastblurutil.screenshot(context); if (null == screenbitmap) { return null; } bitmap b1 = crop(screenbitmap, xoffset, yoffset, width, height); bitmap overlay = fastblurutil.fastblur(bitmapmergewithcolor(b1), blurradius); // bitmap overlay = fastblurutility.getdimbitmap(fastblurutility.fastblur(small(bitmapmerge(b1, b2)), radius), 0.2f); bitmapdrawable rst = new bitmapdrawable(context.getresources(), getroundedcornerbitmap(overlay)); return rst; } /** * 在给定的bitmap中剪裁指定区域 * * @param source * @param xoffset 指定区域的左上角顶点x坐标偏移 * @param yoffset 指定区域的左上角顶点y坐标偏移 * @param width 指定区域的宽度 * @param height 指定区域的高度 * @return */ public static bitmap crop(bitmap source, int xoffset, int yoffset, int width, int height) { return bitmap.createbitmap(source, xoffset, yoffset, width, height); } /** * 缩小bitmap,可以使用此方法先将图片缩小,再设置为控件背景以达到更模糊的效果 * * @param bitmap * @return */ private static bitmap small(bitmap bitmap) { matrix matrix = new matrix(); matrix.postscale(0.25f, 0.25f); bitmap resizebmp = bitmap.createbitmap(bitmap, 0, 0, bitmap.getwidth(), bitmap.getheight(), matrix, true); return resizebmp; } /** * 图片圆角化 * * @param bitmap * @return */ public static bitmap getroundedcornerbitmap(bitmap bitmap) { final float roundpx = 24f; bitmap output = bitmap.createbitmap(bitmap.getwidth(), bitmap .getheight(), bitmap.config.argb_8888); canvas canvas = new canvas(output); final int color = 0xffffffff; final paint paint = new paint(); final rect rect = new rect(0, 0, bitmap.getwidth(), bitmap.getheight()); final rectf rectf = new rectf(rect); paint.setantialias(true); canvas.drawargb(0, 0, 0, 0); paint.setcolor(color); canvas.drawroundrect(rectf, roundpx, roundpx, paint); paint.setxfermode(new porterduffxfermode(porterduff.mode.src_in)); canvas.drawbitmap(bitmap, rect, rect, paint); return output; } /** * 将bitmap与指定颜色混合 * * @param b1 * @return */ private static bitmap bitmapmergewithcolor(bitmap b1) { if (!b1.ismutable()) { b1 = b1.copy(bitmap.config.argb_8888, true); } canvas canvas = new canvas(b1); canvas.drawargb(79, 255, 255, 255); canvas.save(); canvas.restore(); return b1; } /** * 使用 fastblur 接口实现高斯模糊效果 * * @param context * @param orginbitmap 需要做模糊效果的原始 bitmap * @param radius 模糊半径 * @return 模糊后的bitmap */ public static bitmap blurfastblur(context context, bitmap orginbitmap, float radius) { log.i(tag, "getscreenblurbg 00 orginbitmap:" + orginbitmap); if (null == orginbitmap) { return null; } log.i(tag, "getscreenblurbg 11 orginbitmap:" + orginbitmap); long startms = system.currenttimemillis(); //先将图片缩小,再设置为控件背景以达到更模糊的效果,同时也提升模糊算法的处理效率 bitmap bitmapsmall = small(orginbitmap); bitmap bitmapblur = fastblurutil.fastblur(bitmapsmall, radius); weakreference<bitmap> overlay = new weakreference(fastblurutil.getdimbitmap(bitmapblur, 0.2f)); //weakreference<bitmap> overlay = new weakreference(bitmapblur); log.i(tag, "getscreenblurbg 22 =====blur time:" + (system.currenttimemillis() - startms)); try { if (orginbitmap != null && !orginbitmap.isrecycled()) { orginbitmap.recycle(); } if (null != bitmapsmall && !bitmapsmall.isrecycled()) { bitmapsmall.recycle(); } if (null != bitmapblur && !bitmapblur.isrecycled()) { bitmapblur.recycle(); } } catch (exception e) { e.printstacktrace(); } return overlay.get(); } /** * 使用android自带 renderscript 接口实现高斯模糊效果 * * @param context * @param smallbitmap 需要做模糊效果的bitmap * @param radius 模糊半径 * @return 模糊后的bitmap */ public static bitmap blurrenderscript(context context, bitmap smallbitmap, float radius) { // create a new bitmap that is a copy of the original bitmap bitmap bitmap = smallbitmap.copy(bitmap.config.argb_8888, true); // initialize renderscript renderscript rs = renderscript.create(context); // create an empty allocation that will hold the original bitmap allocation input = allocation.createfrombitmap(rs, bitmap, allocation.mipmapcontrol.mipmap_full, allocation.usage_shared); // create an empty allocation that will hold the blurred bitmap allocation output = allocation.createtyped(rs, input.gettype()); // load the script in the allocation scriptintrinsicblur script = scriptintrinsicblur.create(rs, element.u8_4(rs)); script.setinput(input); // set the blur radius //float radius = 20f; // 20 works well for me // start the script intrinsic blur script.setradius(radius); script.foreach(output); // copy the script result into the blurred bitmap output.copyto(bitmap); // recycle the original bitmap smallbitmap.recycle(); // after all of this, we can return the now-blurred bitmap return bitmap; } }
3.fastblurutil.java 类
public class fastblurutil { public fastblurutil() { } public static bitmap getblurbackgrounddrawer(context context) { bitmap bmp = screenshot(context); return startblurbackground(bmp); } public static bitmap screenshot(context context) { int[] dim = new int[]{screenutils.getscreenwidth(context), screenutils.getscreenheight(context)}; string surfaceclassname = ""; if (version.sdk_int <= 17) { surfaceclassname = "android.view.surface"; } else { surfaceclassname = "android.view.surfacecontrol"; } try { class<?> c = class.forname(surfaceclassname); method method = c.getmethod("screenshot", rect.class, integer.type, integer.type, integer.type); method.setaccessible(true); bitmap bitmap = (bitmap)method.invoke((object)null, new rect(0, 0, dim[0], dim[1]), dim[0], dim[1], 0); if(null == bitmap){ return null; } bitmap = bitmap.copy(config.argb_8888, true); return bitmap; } catch (nosuchmethodexception | invocationtargetexception | classnotfoundexception | illegalaccessexception var6) { var6.printstacktrace(); return null; } } public static bitmap takescreenshot(activity activity) { view view = activity.getwindow().getdecorview(); view.setdrawingcacheenabled(true); view.builddrawingcache(); bitmap b1 = view.getdrawingcache(); int width = activity.getresources().getdisplaymetrics().widthpixels; int height = activity.getresources().getdisplaymetrics().heightpixels + getnavigationbaroffset(activity); bitmap bmp = bitmap.createbitmap(b1, 0, 0, width, height); view.destroydrawingcache(); return bmp; } @requiresapi( api = 26 ) private static bitmap startblurbackground(bitmap bkg) { long startms = system.currenttimemillis(); float radius = 10.0f; bitmap overlay = getdimbitmap(fastblur(small(bkg), radius), 0.2f); log.i("fastblurutility", "=====blur time:" + (system.currenttimemillis() - startms)); return overlay; } private static bitmap big(bitmap bitmap) { matrix matrix = new matrix(); matrix.postscale(4.0f, 4.0f); bitmap resizebmp = bitmap.createbitmap(bitmap, 0, 0, bitmap.getwidth(), bitmap.getheight(), matrix, true); return resizebmp; } private static bitmap small(bitmap bitmap) { matrix matrix = new matrix(); matrix.postscale(0.25f, 0.25f); bitmap resizebmp = bitmap.createbitmap(bitmap, 0, 0, bitmap.getwidth(), bitmap.getheight(), matrix, true); return resizebmp; } private static int getstatusbarheight(activity activity) { int result = 0; int resourceid = activity.getresources().getidentifier("status_bar_height", "dimen", "android"); if (resourceid > 0) { result = activity.getresources().getdimensionpixelsize(resourceid); } return result; } private static int getnavigationbaroffset(activity activity) { int result = 0; resources resources = activity.getresources(); if (version.sdk_int >= 21) { int resourceid = resources.getidentifier("navigation_bar_height", "dimen", "android"); if (resourceid > 0) { result = resources.getdimensionpixelsize(resourceid); } } return result; } /** * 每个像素设置模糊效果 * @param bitmap 原图 * @param radiusf 模糊半径 * @return 模糊处理后的效果图 */ public static bitmap fastblur(bitmap bitmap, float radiusf) { if (bitmap == null) { return null; } else { int radius = (int)radiusf; if (radius < 1) { return null; } else { int w = bitmap.getwidth(); int h = bitmap.getheight(); int[] pix = new int[w * h]; bitmap.getpixels(pix, 0, w, 0, 0, w, h); int wm = w - 1; int hm = h - 1; int wh = w * h; int div = radius + radius + 1; int[] r = new int[wh]; int[] g = new int[wh]; int[] b = new int[wh]; int[] vmin = new int[math.max(w, h)]; int divsum = div + 1 >> 1; divsum *= divsum; int[] dv = new int[256 * divsum]; int i; for(i = 0; i < 256 * divsum; ++i) { dv[i] = i / divsum; } int yi = 0; int yw = 0; int[][] stack = new int[div][3]; int r1 = radius + 1; int rsum; int gsum; int bsum; int x; int y; int p; int stackpointer; int stackstart; int[] sir; int rbs; int routsum; int goutsum; int boutsum; int rinsum; int ginsum; int binsum; for(y = 0; y < h; ++y) { bsum = 0; gsum = 0; rsum = 0; boutsum = 0; goutsum = 0; routsum = 0; binsum = 0; ginsum = 0; rinsum = 0; for(i = -radius; i <= radius; ++i) { p = pix[yi + math.min(wm, math.max(i, 0))]; sir = stack[i + radius]; sir[0] = (p & 16711680) >> 16; sir[1] = (p & '\uff00') >> 8; sir[2] = p & 255; rbs = r1 - math.abs(i); rsum += sir[0] * rbs; gsum += sir[1] * rbs; bsum += sir[2] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } } stackpointer = radius; for(x = 0; x < w; ++x) { r[yi] = dv[rsum]; g[yi] = dv[gsum]; b[yi] = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (y == 0) { vmin[x] = math.min(x + radius + 1, wm); } p = pix[yw + vmin[x]]; sir[0] = (p & 16711680) >> 16; sir[1] = (p & '\uff00') >> 8; sir[2] = p & 255; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[stackpointer % div]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; ++yi; } yw += w; } for(x = 0; x < w; ++x) { bsum = 0; gsum = 0; rsum = 0; boutsum = 0; goutsum = 0; routsum = 0; binsum = 0; ginsum = 0; rinsum = 0; int yp = -radius * w; for(i = -radius; i <= radius; ++i) { yi = math.max(0, yp) + x; sir = stack[i + radius]; sir[0] = r[yi]; sir[1] = g[yi]; sir[2] = b[yi]; rbs = r1 - math.abs(i); rsum += r[yi] * rbs; gsum += g[yi] * rbs; bsum += b[yi] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } if (i < hm) { yp += w; } } yi = x; stackpointer = radius; for(y = 0; y < h; ++y) { pix[yi] = -16777216 & pix[yi] | dv[rsum] << 16 | dv[gsum] << 8 | dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (x == 0) { vmin[y] = math.min(y + r1, hm) * w; } p = x + vmin[y]; sir[0] = r[p]; sir[1] = g[p]; sir[2] = b[p]; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[stackpointer]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi += w; } } bitmap.setpixels(pix, 0, w, 0, 0, w, h); return bitmap; } } } @requiresapi( api = 26 ) public static bitmap getdimbitmap(bitmap background, float dimamount) { if (background == null) { return null; } else { int bgwidth = background.getwidth(); int bgheight = background.getheight(); bitmap newbmp = bitmap.createbitmap(bgwidth, bgheight, config.argb_8888); canvas cv = new canvas(newbmp); cv.drawbitmap(background, 0.0f, 0.0f, (paint)null); cv.drawcolor(color.argb(dimamount, 0.0f, 0.0f, 0.0f)); cv.save(); cv.restore(); return newbmp; } } }
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