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html+JavaScript烟花3D简单特效(亲测可用)

2024年05月15日 Javascript 我要评论
网页烟花特效方便使用,更能给养眼享受,复制黏贴就能使用,快来试试吧。这篇文章主要介绍了html+javascript烟花3d特效(亲测可用),需要的朋友可以参考下<!doctype html&g

网页烟花特效方便使用,更能给养眼享受,复制黏贴就能使用,快来试试吧。这篇文章主要介绍了html+javascript烟花3d特效(亲测可用),需要的朋友可以参考下

<!doctype html>
<html lang="en">
 <head>
  <meta charset="utf-8">
  <meta name="generator" content="editplus®">
  <meta name="author" content="">
  <meta name="keywords" content="">
  <meta name="description" content="">
  <title>document</title>
  <style>
	html,body{
	  margin:0px;
	  width:100%;
	  height:100%;
	  overflow:hidden;
	  background:#000;
	}
	#canvas{
	  width:100%;
	  height:100%;
	}
  </style>
</head>
<body>
<canvas id="canvas"></canvas>
<script>
function initvars(){
  pi=math.pi;
  ctx=canvas.getcontext("2d");
  canvas.width=canvas.clientwidth;
  canvas.height=canvas.clientheight;
  cx=canvas.width/2;
  cy=canvas.height/2;
  playerz=-25;
  playerx=playery=playervx=playervy=playervz=pitch=yaw=pitchv=yawv=0;
  scale=600;
  seedtimer=0;seedinterval=5,seedlife=100;gravity=.02;
  seeds=new array();
  sparkpics=new array();
  s="https://cantelope.org/nye/";
  for(i=1;i<=10;++i){
    sparkpic=new image();
    sparkpic.src=s+"spark"+i+".png";
    sparkpics.push(sparkpic);
  }
  sparks=new array();
  pow1=new audio(s+"pow1.ogg");
  pow2=new audio(s+"pow2.ogg");
  pow3=new audio(s+"pow3.ogg");
  pow4=new audio(s+"pow4.ogg");
  frames = 0;
}

function rasterizepoint(x,y,z){

  var p,d;
  x-=playerx;
  y-=playery;
  z-=playerz;
  p=math.atan2(x,z);
  d=math.sqrt(x*x+z*z);
  x=math.sin(p-yaw)*d;
  z=math.cos(p-yaw)*d;
  p=math.atan2(y,z);
  d=math.sqrt(y*y+z*z);
  y=math.sin(p-pitch)*d;
  z=math.cos(p-pitch)*d;
  var rx1=-1000,ry1=1,rx2=1000,ry2=1,rx3=0,ry3=0,rx4=x,ry4=z,uc=(ry4-ry3)*(rx2-rx1)-(rx4-rx3)*(ry2-ry1);
  if(!uc) return {x:0,y:0,d:-1};
  var ua=((rx4-rx3)*(ry1-ry3)-(ry4-ry3)*(rx1-rx3))/uc;
  var ub=((rx2-rx1)*(ry1-ry3)-(ry2-ry1)*(rx1-rx3))/uc;
  if(!z)z=.000000001;
  if(ua>0&&ua<1&&ub>0&&ub<1){
    return {
      x:cx+(rx1+ua*(rx2-rx1))*scale,
      y:cy+y/z*scale,
      d:math.sqrt(x*x+y*y+z*z)
    };
  }else{
    return {
      x:cx+(rx1+ua*(rx2-rx1))*scale,
      y:cy+y/z*scale,
      d:-1
    };
  }
}

function spawnseed(){
  
  seed=new object();
  seed.x=-50+math.random()*100;
  seed.y=25;
  seed.z=-50+math.random()*100;
  seed.vx=.1-math.random()*.2;
  seed.vy=-1.5;//*(1+math.random()/2);
  seed.vz=.1-math.random()*.2;
  seed.born=frames;
  seeds.push(seed);
}

function splode(x,y,z){
  
  t=5+parseint(math.random()*150);
  sparkv=1+math.random()*2.5;
  type=parseint(math.random()*3);
  switch(type){
    case 0:
      pic1=parseint(math.random()*10);
      break;
    case 1:
      pic1=parseint(math.random()*10);
      do{ pic2=parseint(math.random()*10); }while(pic2==pic1);
      break;
    case 2:
      pic1=parseint(math.random()*10);
      do{ pic2=parseint(math.random()*10); }while(pic2==pic1);
      do{ pic3=parseint(math.random()*10); }while(pic3==pic1 || pic3==pic2);
      break;
  }
  for(m=1;m<t;++m){
    spark=new object();
    spark.x=x; spark.y=y; spark.z=z;
    p1=pi*2*math.random();
    p2=pi*math.random();
    v=sparkv*(1+math.random()/6)
    spark.vx=math.sin(p1)*math.sin(p2)*v;
    spark.vz=math.cos(p1)*math.sin(p2)*v;
    spark.vy=math.cos(p2)*v;
    switch(type){
      case 0: spark.img=sparkpics[pic1]; break;
      case 1:
        spark.img=sparkpics[parseint(math.random()*2)?pic1:pic2];
        break;
      case 2:
        switch(parseint(math.random()*3)){
          case 0: spark.img=sparkpics[pic1]; break;
          case 1: spark.img=sparkpics[pic2]; break;
          case 2: spark.img=sparkpics[pic3]; break;
        }
        break;
    }
    spark.radius=25+math.random()*50;
    spark.alpha=1;
    spark.trail=new array();
    sparks.push(spark);
  }
  pow = new audio(`${s}pow${~~(math.random()*4)}.ogg`); 
  // switch(parseint(math.random()*4)){

  //   case 0: pow=new audio(s+"pow1.ogg"); break;
  //   case 1: pow=new audio(s+"pow2.ogg"); break;
  //   case 2: pow=new audio(s+"pow3.ogg"); break;
  //   case 3: pow=new audio(s+"pow4.ogg"); break;
  // }
  d=math.sqrt((x-playerx)*(x-playerx)+(y-playery)*(y-playery)+(z-playerz)*(z-playerz));
  pow.volume=1.5/(1+d/10);
  pow.play();
}

function dologic(){
  
  if(seedtimer<frames){
    seedtimer=frames+seedinterval*math.random()*10;
    spawnseed();
  }
  for(i=0;i<seeds.length;++i){
    seeds[i].vy+=gravity;
    seeds[i].x+=seeds[i].vx;
    seeds[i].y+=seeds[i].vy;
    seeds[i].z+=seeds[i].vz;
    if(frames-seeds[i].born>seedlife){
      splode(seeds[i].x,seeds[i].y,seeds[i].z);
      seeds.splice(i,1);
    }
  }
  for(i=0;i<sparks.length;++i){
    if(sparks[i].alpha>0 && sparks[i].radius>5){
      sparks[i].alpha-=.01;
      sparks[i].radius/=1.02;
      sparks[i].vy+=gravity;
      point=new object();
      point.x=sparks[i].x;
      point.y=sparks[i].y;
      point.z=sparks[i].z;
      if(sparks[i].trail.length){
        x=sparks[i].trail[sparks[i].trail.length-1].x;
        y=sparks[i].trail[sparks[i].trail.length-1].y;
        z=sparks[i].trail[sparks[i].trail.length-1].z;
        d=((point.x-x)*(point.x-x)+(point.y-y)*(point.y-y)+(point.z-z)*(point.z-z));
        if(d>9){
          sparks[i].trail.push(point);
        }
      }else{
        sparks[i].trail.push(point);
      }
      if(sparks[i].trail.length>5)sparks[i].trail.splice(0,1);        
      sparks[i].x+=sparks[i].vx;
      sparks[i].y+=sparks[i].vy;
      sparks[i].z+=sparks[i].vz;
      sparks[i].vx/=1.075;
      sparks[i].vy/=1.075;
      sparks[i].vz/=1.075;
    }else{
      sparks.splice(i,1);
    }
  }
  p=math.atan2(playerx,playerz);
  d=math.sqrt(playerx*playerx+playerz*playerz);
  d+=math.sin(frames/80)/1.25;
  t=math.sin(frames/200)/40;
  playerx=math.sin(p+t)*d;
  playerz=math.cos(p+t)*d;
  yaw=pi+p+t;
}

function rgb(col){
  
  var r = parseint((.5+math.sin(col)*.5)*16);
  var g = parseint((.5+math.cos(col)*.5)*16);
  var b = parseint((.5-math.sin(col)*.5)*16);
  return "#"+r.tostring(16)+g.tostring(16)+b.tostring(16);
}

function draw(){
  
  ctx.clearrect(0,0,cx*2,cy*2);
  
  ctx.fillstyle="#ff8";
  for(i=-100;i<100;i+=3){
    for(j=-100;j<100;j+=4){
      x=i;z=j;y=25;
      point=rasterizepoint(x,y,z);
      if(point.d!=-1){
        size=250/(1+point.d);
        d = math.sqrt(x * x + z * z);
        a = 0.75 - math.pow(d / 100, 6) * 0.75;
        if(a>0){
          ctx.globalalpha = a;
          ctx.fillrect(point.x-size/2,point.y-size/2,size,size);        
        }
      }
    }
  }
  ctx.globalalpha=1;
  for(i=0;i<seeds.length;++i){
    point=rasterizepoint(seeds[i].x,seeds[i].y,seeds[i].z);
    if(point.d!=-1){
      size=200/(1+point.d);
      ctx.fillrect(point.x-size/2,point.y-size/2,size,size);
    }
  }
  point1=new object();
  for(i=0;i<sparks.length;++i){
    point=rasterizepoint(sparks[i].x,sparks[i].y,sparks[i].z);
    if(point.d!=-1){
      size=sparks[i].radius*200/(1+point.d);
      if(sparks[i].alpha<0)sparks[i].alpha=0;
      if(sparks[i].trail.length){
        point1.x=point.x;
        point1.y=point.y;
        switch(sparks[i].img){
          case sparkpics[0]:ctx.strokestyle="#f84";break;
          case sparkpics[1]:ctx.strokestyle="#84f";break;
          case sparkpics[2]:ctx.strokestyle="#8ff";break;
          case sparkpics[3]:ctx.strokestyle="#fff";break;
          case sparkpics[4]:ctx.strokestyle="#4f8";break;
          case sparkpics[5]:ctx.strokestyle="#f44";break;
          case sparkpics[6]:ctx.strokestyle="#f84";break;
          case sparkpics[7]:ctx.strokestyle="#84f";break;
          case sparkpics[8]:ctx.strokestyle="#fff";break;
          case sparkpics[9]:ctx.strokestyle="#44f";break;
        }
        for(j=sparks[i].trail.length-1;j>=0;--j){
          point2=rasterizepoint(sparks[i].trail[j].x,sparks[i].trail[j].y,sparks[i].trail[j].z);
          if(point2.d!=-1){
            ctx.globalalpha=j/sparks[i].trail.length*sparks[i].alpha/2;
            ctx.beginpath();
            ctx.moveto(point1.x,point1.y);
            ctx.linewidth=1+sparks[i].radius*10/(sparks[i].trail.length-j)/(1+point2.d);
            ctx.lineto(point2.x,point2.y);
            ctx.stroke();
            point1.x=point2.x;
            point1.y=point2.y;
          }
        }
      }
      ctx.globalalpha=sparks[i].alpha;
      ctx.drawimage(sparks[i].img,point.x-size/2,point.y-size/2,size,size);
    }
  }
}

function frame(){

  if(frames>100000){
    seedtimer=0;
    frames=0;
  }
  frames++;
  draw();
  dologic();
  requestanimationframe(frame);
}

window.addeventlistener("resize",()=>{
  canvas.width=canvas.clientwidth;
  canvas.height=canvas.clientheight;
  cx=canvas.width/2;
  cy=canvas.height/2;
});

initvars();
frame();
</script>
</body>
</html>

到此这篇关于html+javascript烟花3d简单特效(亲测可用)的文章就介绍到这了,更多相关3d烟花特效内容请搜索代码网以前的文章或继续浏览下面的相关文章希望大家以后多多支持代码网!

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