一 动画种类
1.1 动画在android中运用也非常广泛,如点击按钮,加载框,activity的转场等都有动画的身影
1.2 常用的动画有以下以下几种
逐帧动画【frame animation】,即顺序播放事先准备的图片
补间动画【tween animation】,view的动画效果可以实现简单的平移、缩放、旋转。
属性动画【property animation】,补间动画增强版,支持对对象执行动画。
过渡动画【transition animation】,实现activity或view过渡动画效果。包括5.0之后的md过渡动画等。
二 逐帧动画
2.1 定义一个动画xml,设置图片集合
<?xml version="1.0" encoding="utf-8"?>
<animation-list android:oneshot="false"
xmlns:android="http://schemas.android.com/apk/res/android">
<item android:duration="100" android:drawable="@drawable/new_shuaxin_00000" />
<item android:duration="100" android:drawable="@drawable/new_shuaxin_00001" />
<item android:duration="100" android:drawable="@drawable/new_shuaxin_00002" />
<item android:duration="100" android:drawable="@drawable/new_shuaxin_00003" />
<item android:duration="100" android:drawable="@drawable/new_shuaxin_00004" />
</animation-list>
2.2 java设置动画
//定义组件
imageview ivimage = findviewbyid(r.id.iv_refresh_header);
//开始动画
ivimage.setimageresource(r.drawable.anim_loading);
manimationdrawable = (animationdrawable) ivimage.getdrawable();
manimationdrawable.start();
//停止动画
ivimage.clearanimation();
if (manimationdrawable != null){
manimationdrawable.stop();
}
三 补间动画
2.1 补间动画种类
透明度变化,大小缩放变化,位移变化,旋转变化
2.2 透明度动画,两种定义方式
xml定义
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<alpha
android:duration="1000"
android:fromalpha="0.0"
android:toalpha="1.0" />
</set>
java定义
alphaanimation alpha = new alphaanimation(0, 1);
alpha.setduration(500); //设置持续时间
alpha.setfillafter(true); //动画结束后保留结束状态
alpha.setinterpolator(new accelerateinterpolator()); //添加差值器
ivimage.setanimation(alpha);
2.3 大小缩放动画,两种定义方式
xml定义
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<scale
android:duration="1000"
android:fillafter="false"
android:fromxscale="0.0"
android:fromyscale="0.0"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:pivotx="50%"
android:pivoty="50%"
android:toxscale="1.4"
android:toyscale="1.4" />
</set>
java定义
scaleanimation scale = new scaleanimation(1.0f, scalexy, 1.0f, scalexy, animation.relative_to_self, 0.5f, animation.relative_to_self, 0.5f);
scale.setduration(durationmillis);
scale.setfillafter(true);
ivimage.setanimation(scale);
2.4 位移动画,两种定义方式
xml定义
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="2000"
android:fromxdelta="30"
android:fromydelta="30"
android:toxdelta="-80"
android:toydelta="300" />
</set>
java定义
translateanimation translate = new translateanimation(fromxdelta, toxdelta, fromydelta, toydelta);
translate.setduration(durationmillis);
translate.setfillafter(true);
ivimage.setanimation(translate);
2.5 旋转动画,两种定义方式
xml定义
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<rotate
android:duration="3000"
android:fromdegrees="0"
android:interpolator="@android:anim/accelerate_decelerate_interpolator"
android:pivotx="50%"
android:pivoty="50%"
android:todegrees="+350" />
</set>
java定义
rotateanimation rotate = new rotateanimation(fromdegrees, todegrees, animation.relative_to_self, 0.5f, animation.relative_to_self, 0.5f);
rotate.setduration(durationmillis);
rotate.setfillafter(true);
ivimage.setanimation(rotate);
2.6 组合动画animationset
relativelayout rlroot = (relativelayout) findviewbyid(r.id.rl_root);
//旋转动画
rotateanimation animrotate = new rotateanimation(0, 360,
animation.relative_to_self, 0.5f, animation.relative_to_self,
0.5f);
animrotate.setduration(1000);// 动画时间
animrotate.setfillafter(true);// 保持动画结束状态
//缩放动画
scaleanimation animscale = new scaleanimation(0, 1, 0, 1,
animation.relative_to_self, 0.5f, animation.relative_to_self,0.5f);
animscale.setduration(1000);
animscale.setfillafter(true);// 保持动画结束状态
//渐变动画
alphaanimation animalpha = new alphaanimation(0, 1);
animalpha.setduration(2000);// 动画时间
animalpha.setfillafter(true);// 保持动画结束状态
//动画集合
animationset set = new animationset(true);
set.addanimation(animrotate);
set.addanimation(animscale);
set.addanimation(animalpha);
//启动动画
rlroot.startanimation(set);
三 属性动画
3.1 xml+java调用方式
定义animator.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<animator
android:valuefrom="0"
android:valueto="100"
android:valuetype="inttype"
android:duration="3000"
android:startoffset ="1000"
android:fillbefore = "true"
android:fillafter = "false"
android:fillenabled= "true"
android:repeatmode= "restart"
android:repeatcount = "0"
android:interpolator="@android:anim/accelerate_interpolator"/>
</set>
java调用
button button = (button) findviewbyid(r.id.button);
animator manim = animatorinflater.loadanimator(this, r.animator.animator);
manim.settarget(button);
manim.start();
3.2 纯java方式
objectanimator manimator = objectanimator.offloat(view, type, start, end);
// 设置动画重复播放次数 = 重放次数+1
// 动画播放次数 = infinite时,动画无限重复
manimator.setrepeatcount(valueanimator.infinite);
// 设置动画运行的时长
manimator.setduration(time);
// 设置动画延迟播放时间
manimator.setstartdelay(0);
// 设置重复播放动画模式
manimator.setrepeatmode(valueanimator.restart);
// valueanimator.restart(默认):正序重放
// valueanimator.reverse:倒序回放
//设置差值器
manimator.setinterpolator(new linearinterpolator());
return manimator;
3.3 valueanimator值动画,主要负责值的计算和过度,以及动画的播放次数、播放模式和动画监听等
valueanimator animator = valueanimator.offloat(1, 0.5f, 1);
animator.setduration(3000);
animator.addupdatelistener(new valueanimator.animatorupdatelistener() {
@override
public void onanimationupdate(valueanimator animation) {
float value = (float) animation.getanimatedvalue();
imageview.setscalex(value);
}
});
animator.start();
3.4 objectanimator对象动画,继承valueanimator,可以直接修改对象的属性
objectanimator animator = objectanimator.offloat(imageview, "scalex", 1, 0.5f, 1);
animator.setduration(3000);
animator.start();
3.5 propertyvaluesholder,用来保存属性的值
propertyvaluesholder xholder = propertyvaluesholder.offloat("scalex", 1.0f, 0.5f, 1.0f);
propertyvaluesholder yholder = propertyvaluesholder.offloat("scaley", 1.0f, 0.5f, 1.0f);
objectanimator.ofpropertyvaluesholder(imageview, xholder, yholder)
.setduration(3000)
.start();
3.6 animatorset,实现多个动画效果
objectanimator xanimator = objectanimator.offloat(imageview, "scalex", 1.0f, 0.5f, 1.0f);
objectanimator yanimator = objectanimator.offloat(imageview, "scaley", 1.0f, 0.5f, 1.0f);
animatorset animator = new animatorset();
animator.playtogether(xanimator, yanimator);
animator.setduration(3000);
animator.start();
animatorset还可以指定动画的顺序,调用playsequentially()方法依次播放动画
objectanimator animator1 = objectanimator.offloat(imageview, "alpha", 1.0f, 0.5f, 1.0f);
animator1.setduration(2000);
objectanimator xanimator2 = objectanimator.offloat(imageview, "scalex", 1.0f, 0.5f, 1.0f);
objectanimator yanimator2 = objectanimator.offloat(imageview, "scaley", 1.0f, 0.5f, 1.0f);
animatorset scaleanimator = new animatorset();
scaleanimator.playtogether(xanimator2, yanimator2);
scaleanimator.setduration(2000);
objectanimator animator3 = objectanimator.offloat(imageview, "rotation", 0f, 360f);
animator3.setduration(2000);
animatorset animator = new animatorset();
animator.playsequentially(animator1, scaleanimator, animator3);
animator.start();
3.7 evaluator估值器,告诉动画系统如何从初始值过度到结束值
四 过渡动画,即activity转场动画
4.1 定义动画xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate
android:duration="270"
android:fromxdelta="100%p"
android:toxdelta="0%p" />
</set>
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate
android:duration="270"
android:fromxdelta="0%p"
android:toxdelta="-100%p" />
</set>
4.2 设置style
<!--左右进出场的activity动画-->
<style name="my_animationactivity" mce_bogus="1" parent="@android:style/animation.activity">
<item name="android:activityopenenteranimation">@anim/open_enter</item>
<item name="android:activitycloseexitanimation">@anim/close_exit</item>
</style>
<!--上下进出场的activity动画-->
<style name="up_down_activity_anim" mce_bogus="1" parent="@android:style/animation.activity">
<item name="android:activityopenenteranimation">@anim/open_up</item>
<item name="android:activitycloseexitanimation">@anim/close_down</item>
</style>
4.3 java调用
startactivity(intent);
overridependingtransition(r.anim.bottom_top_anim, r.anim.alpha_hide);
finish();
overridependingtransition(r.anim.alpha_show, r.anim.top_bottom_anim);
4.4 android5.0之后,android就自带几种动画特效。 3种转场动画 ,1种共享元素
三种转场动画
@requiresapi(api = build.version_codes.lollipop)
public void explode(view view) {
intent = new intent(this, transitionactivity.class);
intent.putextra("flag", 0);
startactivity(intent, activityoptions.makescenetransitionanimation(this).tobundle());
}
@requiresapi(api = build.version_codes.lollipop)
public void slide(view view) {
intent = new intent(this, transitionactivity.class);
intent.putextra("flag", 1);
startactivity(intent, activityoptions.makescenetransitionanimation(this).tobundle());
}
@requiresapi(api = build.version_codes.lollipop)
public void fade(view view) {
intent = new intent(this, transitionactivity.class);
intent.putextra("flag", 2);
startactivity(intent, activityoptions.makescenetransitionanimation(this).tobundle());
}
共享动画
@requiresapi(api = build.version_codes.lollipop)
public void share(view view) {
view fab = findviewbyid(r.id.fab_button);
intent = new intent(this, transitionactivity.class);
intent.putextra("flag", 3);
//创建单个共享
//startactivity(intent, activityoptions.makescenetransitionanimation(this, view, "share")
// .tobundle());
//创建多个共享
startactivity(intent, activityoptions.makescenetransitionanimation(this, pair.create
(view, "share"),
pair.create(fab,"fab"))
.tobundle());
}
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