一、播放rtsp协议流
如果 webrtc 流以 rtsp 协议返回,流地址如:rtsp://127.0.0.1:5115/session.mpg
,uniapp的 <video>
编译到android上直接就能播放,但通常会有2-3秒的延迟。
二、播放webrtc协议流
如果 webrtc 流以 webrtc 协议返回,流地址如:webrtc://127.0.0.1:1988/live/livestream
,我们需要通过sdp协商、连接推流服务端、搭建音视频流通道来播放音视频流,通常有500毫秒左右的延迟。
封装 webrtcvideo 组件
<template> <video id="rtc_media_player" width="100%" height="100%" autoplay playsinline></video> </template> <!-- 因为我们使用到 js 库,所以需要使用 uniapp 的 renderjs --> <script module="webrtcvideo" lang="renderjs"> import $ from "./jquery-1.10.2.min.js"; import {prepareurl} from "./utils.js"; export default { data() { return { //rtcpeerconnection 对象 peerconnection: null, //需要播放的webrtc流地址 playurl: 'webrtc://127.0.0.1:1988/live/livestream' } }, methods: { createpeerconnection() { const that = this //创建 webrtc 通信通道 that.peerconnection = new rtcpeerconnection(null); //添加一个单向的音视频流收发器 that.peerconnection.addtransceiver("audio", { direction: "recvonly" }); that.peerconnection.addtransceiver("video", { direction: "recvonly" }); //收到服务器码流,将音视频流写入播放器 that.peerconnection.ontrack = (event) => { const remotevideo = document.getelementbyid("rtc_media_player"); if (remotevideo.srcobject !== event.streams[0]) { remotevideo.srcobject = event.streams[0]; } }; }, async makecall() { const that = this const url = this.playurl this.createpeerconnection() //拼接服务端请求地址,如:http://192.168.0.1:1988/rtc/v1/play/ const conf = prepareurl(url); //生成 offer sdp const offer = await this.peerconnection.createoffer(); await this.peerconnection.setlocaldescription(offer); var session = await new promise(function (resolve, reject) { $.ajax({ type: "post", url: conf.apiurl, data: offer.sdp, contenttype: "text/plain", datatype: "json", crossdomain: true, }) .done(function (data) { //服务端返回 answer sdp if (data.code) { reject(data); return; } resolve(data); }) .fail(function (reason) { reject(reason); }); }); //设置远端的描述信息,协商sdp,通过后搭建通道成功 await this.peerconnection.setremotedescription( new rtcsessiondescription({ type: "answer", sdp: session.sdp }) ); session.simulator = conf.schema + '//' + conf.urlobject.server + ':' + conf.port + '/rtc/v1/nack/' return session; } }, mounted() { try { this.makecall().then((res) => { // webrtc 通道建立成功 }) } catch (error) { // webrtc 通道建立失败 console.log(error) } } } </script>
utils.js
const defaultpath = "/rtc/v1/play/"; export const prepareurl = webrtcurl => { var urlobject = parseurl(webrtcurl); var schema = "http:"; var port = urlobject.port || 1985; if (schema === "https:") { port = urlobject.port || 443; } // @see https://github.com/rtcdn/rtcdn-draft var api = urlobject.user_query.play || defaultpath; if (api.lastindexof("/") !== api.length - 1) { api += "/"; } apiurl = schema + "//" + urlobject.server + ":" + port + api; for (var key in urlobject.user_query) { if (key !== "api" && key !== "play") { apiurl += "&" + key + "=" + urlobject.user_query[key]; } } // replace /rtc/v1/play/&k=v to /rtc/v1/play/?k=v var apiurl = apiurl.replace(api + "&", api + "?"); var streamurl = urlobject.url; return { apiurl: apiurl, streamurl: streamurl, schema: schema, urlobject: urlobject, port: port, tid: number(parseint(new date().gettime() * math.random() * 100)) .tostring(16) .substr(0, 7) }; }; export const parseurl = url => { // @see: http://stackoverflow.com/questions/10469575/how-to-use-location-object-to-parse-url-without-redirecting-the-page-in-javascri var a = document.createelement("a"); a.href = url .replace("rtmp://", "http://") .replace("webrtc://", "http://") .replace("rtc://", "http://"); var vhost = a.hostname; var app = a.pathname.substr(1, a.pathname.lastindexof("/") - 1); var stream = a.pathname.substr(a.pathname.lastindexof("/") + 1); // parse the vhost in the params of app, that srs supports. app = app.replace("...vhost...", "?vhost="); if (app.indexof("?") >= 0) { var params = app.substr(app.indexof("?")); app = app.substr(0, app.indexof("?")); if (params.indexof("vhost=") > 0) { vhost = params.substr(params.indexof("vhost=") + "vhost=".length); if (vhost.indexof("&") > 0) { vhost = vhost.substr(0, vhost.indexof("&")); } } } // when vhost equals to server, and server is ip, // the vhost is __defaultvhost__ if (a.hostname === vhost) { var re = /^(\d+)\.(\d+)\.(\d+)\.(\d+)$/; if (re.test(a.hostname)) { vhost = "__defaultvhost__"; } } // parse the schema var schema = "rtmp"; if (url.indexof("://") > 0) { schema = url.substr(0, url.indexof("://")); } var port = a.port; if (!port) { if (schema === "http") { port = 80; } else if (schema === "https") { port = 443; } else if (schema === "rtmp") { port = 1935; } } var ret = { url: url, schema: schema, server: a.hostname, port: port, vhost: vhost, app: app, stream: stream }; fill_query(a.search, ret); // for webrtc api, we use 443 if page is https, or schema specified it. if (!ret.port) { if (schema === "webrtc" || schema === "rtc") { if (ret.user_query.schema === "https") { ret.port = 443; } else if (window.location.href.indexof("https://") === 0) { ret.port = 443; } else { // for webrtc, srs use 1985 as default api port. ret.port = 1985; } } } return ret; }; export const fill_query = (query_string, obj) => { // pure user query object. obj.user_query = {}; if (query_string.length === 0) { return; } // split again for angularjs. if (query_string.indexof("?") >= 0) { query_string = query_string.split("?")[1]; } var queries = query_string.split("&"); for (var i = 0; i < queries.length; i++) { var elem = queries[i]; var query = elem.split("="); obj[query[0]] = query[1]; obj.user_query[query[0]] = query[1]; } // alias domain for vhost. if (obj.domain) { obj.vhost = obj.domain; } };
页面中使用
<template> <videowebrtc /> </template> <script setup> import videowebrtc from "@/components/videowebrtc"; </script>
需要注意的事项:
1.spd 协商的重要标识之一为媒体描述: m=xxx <type> <code>
,示例行如下:
一个完整的媒体描述,从第一个m=xxx <type> <code>
开始,到下一个m=xxx <type> <code>
结束,以video为例,媒体描述包含了当前设备允许播放的视频流编码格式,常见如:vp8/vp9/h264 等:
对照 m=video 后边的编码发现,其包含所有 a=rtpmap 后的编码,a=rtpmap 编码后的字符串代表视频流格式,但视频编码与视频流格式却不是固定的匹配关系,也就是说,在设备a中,可能存在 a=rtpmap:106 h264/90000
表示h264,在设备b中,a=rtpmap:100 h264/90000
表示h264。
因此,如果要鉴别设备允许播放的视频流格式,我们需要观察 a=rtpmap code 后的字符串。
协商通过的部分标准为:
- offer sdp 的 m=xxx 数量需要与 answer sdp 的 m=xxx 数量保持一致;
- offer sdp 的 m=xxx 顺序需要与 answer sdp 的 m=xxx 顺序保持一致;如两者都需要将 m=audio 放在第一位,m=video放在第二位,或者反过来;
- answer sdp 返回的 m=audio 后的
<code>
,需要被包含在 offer sdp 的 m=audio 后的<code>
中;
offer sdp 的 m=xxx 由 addtransceiver 创建,首个参数为 audio 时,生成 m=audio,首个参数为video时,生成 m=video ,创建顺序对应 m=xxx 顺序
"recvonly" }); that.peerconnection.addtransceiver("video", { direction: "recvonly" }); ```
- 在 sdp 中存在一项
a=mid:xxx
xxx在浏览器中可能为audio
、video
,在 android 设备上为0
、1
,服务端需注意与 offer sdp 匹配。 - 关于音视频流收发器,上面使用的api是
addtransceiver
,但在部分android设备上会提示没有这个api,我们可以替换为getusermedia
+addtrack
:
data() { return { ...... localstream: null, ...... } }, methods: { createpeerconnection() { const that = this //创建 webrtc 通信通道 that.peerconnection = new rtcpeerconnection(null); that.localstream.gettracks().foreach((track) => { that.peerconnection.addtrack(track, that.localstream); }); //收到服务器码流,将音视频流写入播放器 that.peerconnection.ontrack = (event) => { ...... }; }, async makecall() { const that = this that.localstream = await navigator.mediadevices.getusermedia({ video: true, audio: true, }); const url = this.playurl ...... ...... } }
需要注意的是,
navigator.mediadevices.getusermedia
获取的是设备摄像头、录音的媒体流,所以设备首先要具备摄像、录音功能,并开启对应权限,否则 api 将调用失败。
三、音视频实时通讯
这种 p2p 场景的流播放,通常需要使用 websocket 建立服务器连接,然后同时播放本地、服务端的流。
<template> <div>local video</div> <video id="localvideo" autoplay playsinline></video> <div>remote video</div> <video id="remotevideo" autoplay playsinline></video> </template> <script module="webrtcvideo" lang="renderjs"> import $ from "./jquery-1.10.2.min.js"; export default { data() { return { signalingserverurl: "ws://127.0.0.1:8085", iceserversurl: 'stun:stun.l.google.com:19302', localstream: null, peerconnection: null } }, methods: { async startlocalstream(){ try { this.localstream = await navigator.mediadevices.getusermedia({ video: true, audio: true, }); document.getelementbyid("localvideo").srcobject = this.localstream; }catch (err) { console.error("error accessing media devices.", err); } }, createpeerconnection() { const configuration = { iceservers: [{ urls: this.iceserversurl }]}; this.peerconnection = new rtcpeerconnection(configuration); this.localstream.gettracks().foreach((track) => { this.peerconnection.addtrack(track, this.localstream); }); this.peerconnection.onicecandidate = (event) => { if (event.candidate) { ws.send( json.stringify({ type: "candidate", candidate: event.candidate, }) ); } }; this.peerconnection.ontrack = (event) => { const remotevideo = document.getelementbyid("remotevideo"); if (remotevideo.srcobject !== event.streams[0]) { remotevideo.srcobject = event.streams[0]; } }; }, async makecall() { this.createpeerconnection(); const offer = await this.peerconnection.createoffer(); await this.peerconnection.setlocaldescription(offer); ws.send(json.stringify(offer)); } }, mounted() { this.makecall() const ws = new websocket(this.signalingserverurl); ws.onopen = () => { console.log("connected to the signaling server"); this.startlocalstream(); }; ws.onmessage = async (message) => { const data = json.parse(message.data); if (data.type === "offer") { if (!this.peerconnection) createpeerconnection(); await this.peerconnection.setremotedescription( new rtcsessiondescription(data) ); const answer = await this.peerconnection.createanswer(); await this.peerconnection.setlocaldescription(answer); ws.send(json.stringify(this.peerconnection.localdescription)); } else if (data.type === "answer") { if (!this.peerconnection) createpeerconnection(); await this.peerconnection.setremotedescription( new rtcsessiondescription(data) ); } else if (data.type === "candidate") { if (this.peerconnection) { try { await this.peerconnection.addicecandidate( new rtcicecandidate(data.candidate) ); } catch (e) { console.error("error adding received ice candidate", e); } } } } } } </script>
与播放webrtc协议流相比,p2p 以 websocket 替代 ajax 实现 sdp 的发送与接收,增加了本地流的播放功能,其他与播放协议流的代码一致。
总结
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