前言
在窗体界面中,通常以按钮来代替菜单栏的功能,这种形式虽然给用户一种直观、界面风格各异的感觉,但通常按钮都是以静止的形式显示,当光标移到按钮上时,可以使按钮上的图片和文字说明动态化,使用户快捷地找到所选按钮,这时就需要一个动态按钮的窗体界面。
1.动态按钮的设计方法
就是使得按钮的image属性加载资源图片,再进一步设置其他属性,使得按钮的外观变为:图片+文字,或者图片,或者特效文字。
// // button1 // button1.backcolor = color.transparent; button1.image = properties.resources._1; button1.imagealign = contentalignment.middleleft; button1.location = new point(1, 16); button1.name = "button1"; button1.size = new size(141, 48); button1.tabindex = 1; button1.text = "公司信息管理"; button1.textimagerelation = textimagerelation.imagebeforetext; button1.usevisualstylebackcolor = false;
还可以用事件动态改变按钮布局:
private void button1_mousemove(object sender, mouseeventargs e) { button1.imagealign = contentalignment.middlecenter; button1.textimagerelation = textimagerelation.imageabovetext; } private void button1_mouseleave(object sender, eventargs e) { button1.imagealign = contentalignment.middleleft; button1.textimagerelation = textimagerelation.imagebeforetext; }
2.实例
(1) resources.designer.cs
//------------------------------------------------------------------------------ // <auto-generated> // 此代码由工具生成。 // 运行时版本:4.0.30319.42000 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // </auto-generated> //------------------------------------------------------------------------------ namespace _195.properties { using system; /// <summary> /// 一个强类型的资源类,用于查找本地化的字符串等。 /// </summary> // 此类是由 stronglytypedresourcebuilder // 类通过类似于 resgen 或 visual studio 的工具自动生成的。 // 若要添加或移除成员,请编辑 .resx 文件,然后重新运行 resgen // (以 /str 作为命令选项),或重新生成 vs 项目。 [global::system.codedom.compiler.generatedcodeattribute("system.resources.tools.stronglytypedresourcebuilder", "17.0.0.0")] [global::system.diagnostics.debuggernonusercodeattribute()] [global::system.runtime.compilerservices.compilergeneratedattribute()] internal class resources { private static global::system.resources.resourcemanager resourceman; private static global::system.globalization.cultureinfo resourceculture; [global::system.diagnostics.codeanalysis.suppressmessageattribute("microsoft.performance", "ca1811:avoiduncalledprivatecode")] internal resources() { } /// <summary> /// 返回此类使用的缓存的 resourcemanager 实例。 /// </summary> [global::system.componentmodel.editorbrowsableattribute(global::system.componentmodel.editorbrowsablestate.advanced)] internal static global::system.resources.resourcemanager resourcemanager { get { if (object.referenceequals(resourceman, null)) { global::system.resources.resourcemanager temp = new global::system.resources.resourcemanager("_195.properties.resources", typeof(resources).assembly); resourceman = temp; } return resourceman; } } /// <summary> /// 重写当前线程的 currentuiculture 属性,对 /// 使用此强类型资源类的所有资源查找执行重写。 /// </summary> [global::system.componentmodel.editorbrowsableattribute(global::system.componentmodel.editorbrowsablestate.advanced)] internal static global::system.globalization.cultureinfo culture { get { return resourceculture; } set { resourceculture = value; } } /// <summary> /// 查找 system.drawing.bitmap 类型的本地化资源。 /// </summary> internal static system.drawing.bitmap _1 { get { object obj = resourcemanager.getobject("_1", resourceculture); return ((system.drawing.bitmap)(obj)); } } /// <summary> /// 查找 system.drawing.bitmap 类型的本地化资源。 /// </summary> internal static system.drawing.bitmap _2 { get { object obj = resourcemanager.getobject("_2", resourceculture); return ((system.drawing.bitmap)(obj)); } } /// <summary> /// 查找 system.drawing.bitmap 类型的本地化资源。 /// </summary> internal static system.drawing.bitmap _3 { get { object obj = resourcemanager.getobject("_3", resourceculture); return ((system.drawing.bitmap)(obj)); } } /// <summary> /// 查找 system.drawing.bitmap 类型的本地化资源。 /// </summary> internal static system.drawing.bitmap _4 { get { object obj = resourcemanager.getobject("_4", resourceculture); return ((system.drawing.bitmap)(obj)); } } /// <summary> /// 查找 system.drawing.bitmap 类型的本地化资源。 /// </summary> internal static system.drawing.bitmap _5 { get { object obj = resourcemanager.getobject("_5", resourceculture); return ((system.drawing.bitmap)(obj)); } } /// <summary> /// 查找 system.drawing.bitmap 类型的本地化资源。 /// </summary> internal static system.drawing.bitmap _6 { get { object obj = resourcemanager.getobject("_6", resourceculture); return ((system.drawing.bitmap)(obj)); } } /// <summary> /// 查找 system.drawing.bitmap 类型的本地化资源。 /// </summary> internal static system.drawing.bitmap 中 { get { object obj = resourcemanager.getobject("中", resourceculture); return ((system.drawing.bitmap)(obj)); } } } }
(2)form1.designer.cs
namespace _195 { partial class form1 { /// <summary> /// required designer variable. /// </summary> private system.componentmodel.icontainer components = null; /// <summary> /// clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void dispose(bool disposing) { if (disposing && (components != null)) { components.dispose(); } base.dispose(disposing); } #region windows form designer generated code /// <summary> /// required method for designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void initializecomponent() { label1 = new label(); button1 = new button(); button2 = new button(); button3 = new button(); button4 = new button(); button5 = new button(); button6 = new button(); panel1 = new panel(); panel1.suspendlayout(); suspendlayout(); // // label1 // label1.anchor = anchorstyles.top | anchorstyles.bottom | anchorstyles.left; label1.autosize = true; label1.font = new font("microsoft yahei ui", 14.25f, fontstyle.regular, graphicsunit.point, 134); label1.location = new point(62, 13); label1.name = "label1"; label1.size = new size(221, 25); label1.tabindex = 0; label1.text = "吉林省丰满水电有限公司"; // // button1 // button1.backcolor = color.transparent; button1.image = properties.resources._1; button1.imagealign = contentalignment.middleleft; button1.location = new point(1, 16); button1.name = "button1"; button1.size = new size(141, 48); button1.tabindex = 1; button1.text = "公司信息管理"; button1.textimagerelation = textimagerelation.imagebeforetext; button1.usevisualstylebackcolor = false; // // button2 // button2.backcolor = color.transparent; button2.image = properties.resources._2; button2.imagealign = contentalignment.middleleft; button2.location = new point(1, 64); button2.name = "button2"; button2.size = new size(141, 48); button2.tabindex = 2; button2.text = "部门信息管理"; button2.textimagerelation = textimagerelation.imagebeforetext; button2.usevisualstylebackcolor = false; // // button3 // button3.image = properties.resources._3; button3.imagealign = contentalignment.middleleft; button3.location = new point(1, 112); button3.name = "button3"; button3.size = new size(141, 48); button3.tabindex = 3; button3.text = "人员信息管理"; button3.textimagerelation = textimagerelation.imagebeforetext; button3.usevisualstylebackcolor = true; // // button4 // button4.image = properties.resources._4; button4.imagealign = contentalignment.middleleft; button4.location = new point(1, 160); button4.name = "button4"; button4.size = new size(141, 48); button4.tabindex = 4; button4.text = "银行信息管理"; button4.textimagerelation = textimagerelation.imagebeforetext; button4.usevisualstylebackcolor = true; // // button5 // button5.image = properties.resources._5; button5.imagealign = contentalignment.middleleft; button5.location = new point(1, 208); button5.name = "button5"; button5.size = new size(141, 48); button5.tabindex = 5; button5.text = "员工信息管理"; button5.textimagerelation = textimagerelation.imagebeforetext; button5.usevisualstylebackcolor = true; // // button6 // button6.backcolor = color.transparent; button6.image = properties.resources._6; button6.imagealign = contentalignment.middleleft; button6.location = new point(1, 256); button6.name = "button6"; button6.size = new size(141, 48); button6.tabindex = 6; button6.text = "员工调动管理"; button6.textimagerelation = textimagerelation.imagebeforetext; button6.usevisualstylebackcolor = false; // // panel1 // panel1.controls.add(button1); panel1.controls.add(button6); panel1.controls.add(button2); panel1.controls.add(button5); panel1.controls.add(button3); panel1.controls.add(button4); panel1.location = new point(2, 99); panel1.name = "panel1"; panel1.size = new size(146, 323); panel1.tabindex = 7; // // form1 // autoscaledimensions = new sizef(7f, 17f); autoscalemode = autoscalemode.font; backgroundimage = properties.resources.中; backgroundimagelayout = imagelayout.stretch; clientsize = new size(540, 454); controls.add(panel1); controls.add(label1); name = "form1"; text = "动态按钮"; panel1.resumelayout(false); resumelayout(false); performlayout(); } #endregion private label label1; private button button1; private button button2; private button button3; private button button4; private button button5; private button button6; private panel panel1; } }
(3)form1.cs
namespace _195 { public partial class form1 : form { public form1() { initializecomponent(); } private void button1_mousemove(object sender, mouseeventargs e) { button1.imagealign = contentalignment.middlecenter; button1.textimagerelation = textimagerelation.imageabovetext; } private void button1_mouseleave(object sender, eventargs e) { button1.imagealign = contentalignment.middleleft; button1.textimagerelation = textimagerelation.imagebeforetext; } private void button2_mousemove(object sender, mouseeventargs e) { button2.imagealign = contentalignment.middlecenter; button2.textimagerelation = textimagerelation.imageabovetext; } private void button2_mouseleave(object sender, eventargs e) { button2.imagealign = contentalignment.middleleft; button2.textimagerelation = textimagerelation.imagebeforetext; } private void button3_mousemove(object sender, mouseeventargs e) { button3.imagealign = contentalignment.middlecenter; button3.textimagerelation = textimagerelation.imageabovetext; } private void button3_mouseleave(object sender, eventargs e) { button3.imagealign = contentalignment.middleleft; button3.textimagerelation = textimagerelation.imagebeforetext; } private void button4_mousemove(object sender, mouseeventargs e) { button4.imagealign = contentalignment.middlecenter; button4.textimagerelation = textimagerelation.imageabovetext; } private void button4_mouseleave(object sender, eventargs e) { button4.imagealign = contentalignment.middleleft; button4.textimagerelation = textimagerelation.imagebeforetext; } private void button5_mousemove(object sender, mouseeventargs e) { button5.imagealign = contentalignment.middlecenter; button5.textimagerelation = textimagerelation.imageabovetext; } private void button5_mouseleave(object sender, eventargs e) { button5.imagealign = contentalignment.middleleft; button5.textimagerelation = textimagerelation.imagebeforetext; } private void button6_mousemove(object sender, mouseeventargs e) { button6.imagealign = contentalignment.middlecenter; button6.textimagerelation = textimagerelation.imageabovetext; } private void button6_mouseleave(object sender, eventargs e) { button6.imagealign = contentalignment.middleleft; button6.textimagerelation = textimagerelation.imagebeforetext; } } }
(4) 生成效果
以上就是c#实现窗体中动态按钮的设计方法的详细内容,更多关于c#窗体动态按钮的资料请关注代码网其它相关文章!
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