一、前情概要
系统提供uislider,但在开发过程中经常需要自定义,本次需求内容是实现一个拥有渐变色的滑动条,且渐变色随着手指touch的位置不同改变区域,类似如下
可以使用cagradientlayer
实现渐变效果,但是发现手指滑动的快时会有不跟手的情况。我们可以重写左侧有渐变色的uiview的drawrect: 方法
来绘制渐变色
二、具体实现
左侧的渐变色uiview
hlprogressview.h
@interface hlprogressview : uiview
@property (nonatomic, assign) cgsize viewsize;
@end
hlprogressview.m
@implementation hlprogressview
- (instancetype)initwithframe:(cgrect)frame{
self = [super initwithframe:frame];
if (self) {
}
return self;
}
- (void)setviewsize:(cgsize)viewsize {
_viewsize = viewsize;
self.frame = cgrectmake(0, 0, viewsize.width, viewsize.height);
// setneedsdisplay会自动调用drawrect方法
[self setneedsdisplay];
}
- (void)drawrect:(cgrect)rect {
cgsize size = self.bounds.size;
// 获取图形上下文对象cgcontextref
cgcontextref context = uigraphicsgetcurrentcontext();
// 创建一个颜色空间
cgcolorspaceref colorspace = cgcolorspacecreatedevicergb();
// 设置的颜色 每四个元素表示一种颜色,值的范围0~1,分别表示r、g、b、透明度
cgfloat colors[] = {
55.0/255.0, 180.0/255.0, 255.0/255.0, 1.0,
55.0/255.0, 80.0/255.0, 255.0/255.0, 1.0
};
// 渐变的位置信息范围0~1 0表示开始的位置 1表示结束的位置
cgfloat gradientlocations[] = {0, 1};
// 渐变的个数
size_t locationcount = 2;
// 创建渐变
cggradientref gradient = cggradientcreatewithcolorcomponents(colorspace, colors, gradientlocations, locationcount);
// 指定渐变的开始位置和结束位置 这里设置完效果是整块区域的水平方向的渐变
cgpoint gradientstartpoint = cgpointmake(0, size.height/2);
cgpoint gradientendpoint = cgpointmake(size.width, size.height/2);
// 将渐变画到上下文中,最后一个参数表示发散的方式
cgcontextdrawlineargradient(context, gradient, gradientstartpoint, gradientendpoint, kcggradientdrawsbeforestartlocation);
// 释放内存
cggradientrelease(gradient);
cgcolorspacerelease(colorspace);
}
@end
滑动条
uicustomslider.h
@interface uicustomslider : uiview
@end
uicustomslider.m
@interface uicustomslider ()
@property (nonatomic, strong) hlprogressview *progressview;
@end
@implementation uicustomslider
- (instancetype)initwithframe:(cgrect)frame {
self = [super initwithframe:frame];
if (self) {
self.backgroundcolor = [uicolor graycolor];
self.clipstobounds = yes; //不显示超过父视图的内容
self.layer.cornerradius = 8;
self.progressview = [[hlprogressview alloc] initwithframe:cgrectmake(0, 0, 140, 44)];
[self addsubview:self.progressview];
}
return self;
}
- (void)touchesbegan:(nsset<uitouch *> *)touches withevent:(uievent *)event {
cgpoint point = [touches.anyobject locationinview:self];
self.progressview.viewsize = cgsizemake(point.x, self.bounds.size.height);
}
- (void)touchesmoved:(nsset<uitouch *> *)touches withevent:(uievent *)event {
cgpoint point = [touches.anyobject locationinview:self];
self.progressview.viewsize = cgsizemake(point.x, self.bounds.size.height);
}
- (void)touchesended:(nsset<uitouch *> *)touches withevent:(uievent *)event {
cgpoint point = [touches.anyobject locationinview:self];
self.progressview.viewsize = cgsizemake(point.x, self.bounds.size.height);
}
@end
调用滑动条
viewcontroller.m
#import "gradientslider.h"
@interface viewcontroller ()
@end
@implementation viewcontroller
- (void)viewdidload {
[super viewdidload];
uicustomslider *customslider = [[uicustomslider alloc] initwithframe:cgrectmake(20, 100, 280, 44)];
[self.view addsubview:customslider];
}
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