1. 基础设施层
分布式锁服务
// idistributedlockservice.cs
public interface idistributedlockservice
{
valuetask<iasyncdisposable?> acquirelockasync(string resourcekey, timespan expirytime);
}
// redisdistributedlockservice.cs
public class redisdistributedlockservice : idistributedlockservice
{
private readonly iconnectionmultiplexer _redis;
private readonly ilogger<redisdistributedlockservice> _logger;
public redisdistributedlockservice(
iconnectionmultiplexer redis,
ilogger<redisdistributedlockservice> logger)
{
_redis = redis;
_logger = logger;
}
public async valuetask<iasyncdisposable?> acquirelockasync(string resourcekey, timespan expirytime)
{
var db = _redis.getdatabase();
var locktoken = guid.newguid().tostring();
var lockkey = $"distributed-lock:{resourcekey}";
try
{
var acquired = await db.locktakeasync(lockkey, locktoken, expirytime);
if (acquired)
{
_logger.logdebug("成功获取分布式锁 {lockkey}", lockkey);
return new redislockhandle(db, lockkey, locktoken, _logger);
}
_logger.logdebug("无法获取分布式锁 {lockkey}", lockkey);
return null;
}
catch (exception ex)
{
_logger.logerror(ex, "获取分布式锁 {lockkey} 时发生错误", lockkey);
throw;
}
}
private sealed class redislockhandle : iasyncdisposable
{
private readonly idatabase _db;
private readonly string _lockkey;
private readonly string _locktoken;
private readonly ilogger _logger;
private bool _isdisposed;
public redislockhandle(
idatabase db,
string lockkey,
string locktoken,
ilogger logger)
{
_db = db;
_lockkey = lockkey;
_locktoken = locktoken;
_logger = logger;
}
public async valuetask disposeasync()
{
if (_isdisposed) return;
try
{
var released = await _db.lockreleaseasync(_lockkey, _locktoken);
if (!released)
{
_logger.logwarning("释放分布式锁 {lockkey} 失败", _lockkey);
}
else
{
_logger.logdebug("成功释放分布式锁 {lockkey}", _lockkey);
}
}
catch (exception ex)
{
_logger.logerror(ex, "释放分布式锁 {lockkey} 时发生错误", _lockkey);
}
finally
{
_isdisposed = true;
}
}
}
}
2. 任务服务层
定时任务服务
// ipollingservice.cs
public interface ipollingservice
{
task executepollingtasksasync();
task executedailytaskasync(int hour);
}
// pollingservice.cs
public class pollingservice : ipollingservice
{
private readonly idistributedlockservice _lockservice;
private readonly ilogger<pollingservice> _logger;
public pollingservice(
idistributedlockservice lockservice,
ilogger<pollingservice> logger)
{
_lockservice = lockservice;
_logger = logger;
}
[disableconcurrentexecution(timeoutinseconds: 60 * 30)] // 30分钟防并发
public async task executepollingtasksasync()
{
await using var lockhandle = await _lockservice.acquirelockasync(
"polling-tasks-lock",
timespan.fromminutes(25)); // 锁有效期25分钟
if (lockhandle is null)
{
_logger.loginformation("其他节点正在执行轮询任务,跳过本次执行");
return;
}
try
{
_logger.loginformation("开始执行轮询任务 - 节点: {nodeid}", environment.machinename);
// 执行所有轮询任务
await task.whenall(
pollingtaskasync(),
pollingexpiretaskasync(),
pollingexpiredelcharacttaskasync()
);
// 触发后台任务
_ = backgroundtask.run(() => pollingdelcharacttaskasync(), _logger);
_ = backgroundtask.run(() => autocheckapiasync(), _logger);
_ = backgroundtask.run(() => dellogsasync(), _logger);
}
catch (exception ex)
{
_logger.logerror(ex, "执行轮询任务时发生错误");
throw;
}
}
[disableconcurrentexecution(timeoutinseconds: 60 * 60)] // 1小时防并发
public async task executedailytaskasync(int hour)
{
var lockkey = $"daily-task-{hour}:{datetime.utcnow:yyyymmdd}";
await using var lockhandle = await _lockservice.acquirelockasync(
lockkey,
timespan.fromminutes(55)); // 锁有效期55分钟
if (lockhandle is null)
{
_logger.loginformation("其他节点已执行今日 {hour} 点任务", hour);
return;
}
try
{
_logger.loginformation("开始执行 {hour} 点任务 - 节点: {nodeid}",
hour, environment.machinename);
if (hour == 21)
{
await executenightlymaintenanceasync();
}
else if (hour == 4)
{
await executeearlymorningtasksasync();
}
}
catch (exception ex)
{
_logger.logerror(ex, "执行 {hour} 点任务时发生错误", hour);
throw;
}
}
// 具体任务实现方法
private async task pollingtaskasync()
{
// 实现游戏角色启动/关闭逻辑
}
private async task executenightlymaintenanceasync()
{
// 21点特殊任务逻辑
}
// 其他方法...
}
// backgroundtask.cs (安全运行后台任务)
public static class backgroundtask
{
public static task run(func<task> task, ilogger logger)
{
return task.run(async () =>
{
try
{
await task();
}
catch (exception ex)
{
logger.logerror(ex, "后台任务执行失败");
}
});
}
}
3. 任务调度配置层
任务初始化器
// recurringjobinitializer.cs
public class recurringjobinitializer : ihostedservice
{
private readonly irecurringjobmanager _jobmanager;
private readonly iserviceprovider _services;
private readonly ilogger<recurringjobinitializer> _logger;
public recurringjobinitializer(
irecurringjobmanager jobmanager,
iserviceprovider services,
ilogger<recurringjobinitializer> logger)
{
_jobmanager = jobmanager;
_services = services;
_logger = logger;
}
public task startasync(cancellationtoken cancellationtoken)
{
try
{
using var scope = _services.createscope();
var pollingservice = scope.serviceprovider.getrequiredservice<ipollingservice>();
// 每30分钟执行的任务
_jobmanager.addorupdate<ipollingservice>(
"polling-tasks-30min",
s => s.executepollingtasksasync(),
"*/30 * * * *");
// 每天21:00执行的任务
_jobmanager.addorupdate<ipollingservice>(
"daily-task-21:00",
s => s.executedailytaskasync(21),
"0 21 * * *");
// 每天04:00执行的任务
_jobmanager.addorupdate<ipollingservice>(
"daily-task-04:00",
s => s.executedailytaskasync(4),
"0 4 * * *");
_logger.loginformation("周期性任务初始化完成");
}
catch (exception ex)
{
_logger.logerror(ex, "初始化周期性任务失败");
throw;
}
return task.completedtask;
}
public task stopasync(cancellationtoken cancellationtoken) => task.completedtask;
}
4. 应用启动配置
program.cs
var builder = webapplication.createbuilder(args);
// 添加redis
builder.services.addsingleton<iconnectionmultiplexer>(sp =>
connectionmultiplexer.connect(builder.configuration.getconnectionstring("redis")));
// 配置hangfire
builder.services.addhangfire(config =>
{
config.useredisstorage(
builder.configuration.getconnectionstring("redis"),
new redisstorageoptions
{
prefix = "hangfire:",
db = 1 // 使用单独的redis数据库
});
config.usecolouredconsolelogprovider();
});
builder.services.addhangfireserver(options =>
{
options.servername = $"{environment.machinename}:{guid.newguid():n}";
options.workercount = 1;
options.queues = new[] { "default", "critical" };
});
// 注册服务
builder.services.addsingleton<idistributedlockservice, redisdistributedlockservice>();
builder.services.addscoped<ipollingservice, pollingservice>();
builder.services.addhostedservice<recurringjobinitializer>();
var app = builder.build();
// 配置hangfire仪表盘
app.usehangfiredashboard("/jobs", new dashboardoptions
{
dashboardtitle = "任务调度中心",
authorization = new[] { new hangfiredashboardauthorizationfilter() },
statspollinginterval = 60_000 // 60秒刷新一次
});
app.run();
// hangfire仪表盘授权过滤器
public class hangfiredashboardauthorizationfilter : idashboardauthorizationfilter
{
public bool authorize(dashboardcontext context)
{
var httpcontext = context.gethttpcontext();
return httpcontext.user.identity?.isauthenticated == true;
}
}
5. appsettings.json 配置
{
"connectionstrings": {
"redis": "localhost:6379,allowadmin=true",
"hangfire": "server=(localdb)\\mssqllocaldb;database=hangfire;trusted_connection=true;"
},
"hangfire": {
"workercount": 1,
"schedulepollinginterval": 5000
}
}
关键设计说明
1.分布式锁:
- 使用redis redlock算法实现
- 自动处理锁的获取和释放
- 包含完善的错误处理和日志记录
2.任务隔离:
- 使用hangfire的[disableconcurrentexecution]防止同一任务重复执行
- 分布式锁确保跨节点唯一执行
3.错误处理:
- 所有关键操作都有try-catch和日志记录
- 后台任务使用安全包装器执行
4.可观测性:
- 详细的日志记录
- hangfire仪表盘监控
5.扩展性:
- 可以轻松添加新任务
- 支持动态调整调度策略
这个实现方案完全符合.net 6的最佳实践,支持分布式部署,确保任务在集群环境中安全可靠地执行。
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